Beam Invader (c) 19?? Tekunon Kougyou.
- TECHNICAL -
Main CPU : Z80 (@ 2 Mhz)
Screen orientation : Horizontal
Video resolution : 208 x 232 pixels
Screen refresh : 60.00 Hz
Palette colors : 2
Players : 2
Control : paddle
Buttons : 1
Beam Invader (c) 19?? Tekunon Kougyou.
- TECHNICAL -
Main CPU : Z80 (@ 2 Mhz)
Screen orientation : Horizontal
Video resolution : 208 x 232 pixels
Screen refresh : 60.00 Hz
Palette colors : 2
Players : 2
Control : paddle
Buttons : 1
Clay Shoot (c) 11/1979 Allied Leisure.
- TECHNICAL -
Main CPU : Z80 (@ 1.267 Mhz)
Screen orientation : Horizontal
Video resolution : 240 x 176 pixels
Screen refresh : 60.00 Hz
Palette Colors : 2
Players : 2
Control : stick
Buttons : 4
- TRIVIA -
Clay shoot was probably the last game produced under the Allied Leisure label.
- SCORING -
Amateur : 75 points per clay.
Expert : 100 points per clay.
Pro : 150 points per clay.
Space Guerrilla (c) 1979 Omori Electric.
- TECHNICAL -
Main CPU : Z80 (@ 2.5 Mhz)
Screen orientation : Vertical
Video resolution : 232 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 128
Players : 2
Control : 8-way Joystick
Buttons : 1
- SCORING -
Red UFO : 10 points
Dark blue UFO : 20 points
Green UFO : 30 points
Pink UFO : 40 points
Orange UFO : Mystery points
Clearly blue UFO : 1000 points
- SERIES -
1. Space Guerrilla (1979)
2. Super Space Guerrilla (1980)
Kamikaze (c) 1980 Leijac.
Kamikaze is a simple two-dimensional shooter. You control your laser base against an endless stream of alien invaders. The invaders don't come in set waves. Instead, they come in a constant stream. Once you have gotten through one barrage of aliens, more are just behind to continue the action. Your job is to keep them from overwhelming you with their superiority in numbers. Kill or be killed, that is the objective.
Space King-2 (c) 1979 Konami.
- TECHNICAL -
Main CPU : Z80 (@ 2 Mhz)
Sound Chips : Samples
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette Colors : 8
Players : 2
Control : 2-way joystick
Buttons : 1
- SERIES -
1. Space King (1978)
2. Space King-2 (1979)
Warrior (c) 10/1979 Vectorbeam.
Two vector knights battle each other in an overhead death pit.
- TECHNICAL -
Main CPU : CCPU (@ 5 Mhz)
Sound Chips : Samples
Screen orientation : Horizontal
Video resolution : 224 x 256 pixels
Screen refresh : 38.00 Hz
Palette colors : 32768
Players : 2
Control : 8-way joystick
Buttons : 1
- TRIVIA -
Warrior was the first one-on-one fighting game.
Galaxia (c) 1979 Zaccaria.
- TECHNICAL -
Main CPU : S2650 (@ 2 Mhz)
Screen orientation : Vertical
Video resolution : 256 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 256
Players : 1
Tail Gunner (c) 11/1979 Cinematronics.
- TECHNICAL -
Main CPU : CCPU (@ 5 Mhz)
Sound Chips : Samples (@ 5 Mhz)
Screen orientation : Horizontal
Video resolution : 224 x 256 pixels
Screen refresh : 38.00 Hz
Palette Colors : 32768
Players : 1
Control : stick
Buttons : 2
- TRIVIA -
Exidy licensed Tail Gunner for production of cockpit units with the name of "Tail Gunner 2".
Licensed to Sega for Japan market.
A Tail Gunner unit appears in the 1982 movie 'Tron'.
- STAFF -
Produced by : Tim Skelly
Star Hawk (c) 03/1979 Cinematronics.
Star Hawk is a 3-D wireframe shoot-em-up which places a strong emphasis on player timing. Players move a cross hair around the screen and must blast the approaching enemy spaceships.
The skill level settings affect how quickly the cross hairs move in response to the joystick input. As the game progresses, the speed of the enemy craft increases. If one particular enemy ship is not destroyed quickly enough, it will zap 800 points off the player's score, with the enemy itself also worth 800 points.