Shooter

Flower (bootleg)

Flower (c) 1986 Komax.

A vertical shoot'em up that is set in outer space. Eliminate attacking flowers and a variety of end-bosses. Shoot daisy-chains and comets for power-up itens.

- TECHNICAL -

Main CPU : (3x) Z80 (@ 8 Mhz)

Sound Chips : Custom (@ 8 Mhz)

Screen orientation : Horizontal

Video resolution : 272 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 256

Players : 2

Control : 8-way joystick

Buttons : 3

=> [A] Shoot, [B] Missile, [C] Cutter

- TIPS AND TRICKS -

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Rotary Fighter

Rotary Fighter (c) 19??.

A copy of "Space Invaders".

- TECHNICAL -

Main CPU : 8085A (@ 2 Mhz)

Sound Chips : Samples, SN76477 (@ 2 Mhz)

Screen orientation : Vertical

Video resolution : 256 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 2

Players : 2

Control : 2-way joystick

Buttons : 1

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The Deep (Japan)

The Deep (c) 1987 Woodplace.

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Attack Ufo

Attack UFO (c) 1980 Ryoto Electric.

- TECHNICAL -

Main CPU : M6502 (@ 1.022727 Mhz)

Sound Chips : Custom (@ 1.022727 Mhz)

Screen orientation : Vertical

Video resolution : 176 x 184 pixels

Screen refresh : 60.00 Hz

Palette colors : 16

Players : 2

Control : 2-way Joystick

Buttons : 1

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Nostradamus

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Enigma 2 (Space Invaders Hardware)

Enigma 2 (c) 1981 GamePlan.

An old shoot'em up.

- TECHNICAL -

Main CPU : Z80 (@ 2.5 Mhz)

Sound CPU : Z80 (@ 2.5 Mhz)

Sound Chips : AY8910 (@ 1.25 Mhz)

Screen orientation : Vertical

Video resolution : 224 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 8

Players : 2

Control : 2-way joystick

Buttons : 2

- TRIVIA -

Licensed to Zilec Electronics.

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Ace

Ace (c) 1976 Allied Leisure.

An old air battle game that features dogfights between two biplanes.

- TECHNICAL -

Main CPU : 8080 (@ 2 Mhz)

Screen orientation : Horizontal

Video resolution : 224 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 2

Players : 2

Control : 8-way joystick

Buttons : 1

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Sky Army

Sky Army (c) 1982 Shoei.

- TECHNICAL -

Main CPU : Z80 (@ 4 Mhz)

Sound Chips : AY8910 (@ 2.5 Mhz)

Screen orientation : Vertical

Video resolution : 240 x 256 pixels

Screen refresh : 60.00 Hz

Palette Colors : 32

Players : 2

Control : 8-way joystick

Buttons : 7

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Nostradamus (Korea)

Nostradamus (c) 1993 Face.

- TECHNICAL -

Game ID : LINDA25

Main CPU : 68000 (@ 16 Mhz), Z80 (@ 7 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)

Screen orientation : Vertical

Video resolution : 224 x 320 pixels

Screen refresh : 60.00 Hz

Palette Colors : 4096

Players : 2

Control : 8-way joystick

Buttons : 1

- STAFF -

Main programmer : M. Nagasawa

Enemy programmers : N. Maruyama, F. Ohtani

BG graphics designers : C. Mutsukura, H. Nasu, K. Igarashi

Obj graphics designers : N. Oikawa, K. Higeta, D. Furuuchi, H. Noma

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Malzak

Malzak (c) 19?? Kitronix.

- TECHNICAL -

Main CPU : S2650 (@ 950 Khz)

Sound Chips : (2x) SN76477 (@ 950 Khz)

Screen orientation : Horizontal

Video resolution : 240 x 240 pixels

Screen refresh : 50.00 Hz

Palette colors : 16

Players : 2

Control : 8-way joystick

Buttons : 1

- SERIES -

1. Malzak (19??)

2. Malzak II (19??)

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