Misc.

PK Scramble

PK Scramble (c) 1993 Cosmo Electronics.

- TECHNICAL -

Main CPU : 68000 (@ 8 Mhz)

Sound Chips : YM2203 (@ 3 Mhz)

Screen orientation : Horizontal

Video resolution : 256 x 192 pixels

Screen refresh : 60.00 Hz

Palette colors : 2048

Players : 1

Buttons : 4

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Portraits (set 1)

Portraits (c) 1983 Olympia.

Photo-Safari : aim right to capture a nimber of animals, of four - then five - different kinds. Beware, the animals can destroy your camera. When you get high score, two lights in the cabinet, over the monitor, will light, and a b/w camera will start to capture images. So, the recordman/woman can insert a picture of him/herself between the introductory screens!

- TECHNICAL -

Main CPU : Z80 (@ 4 Mhz)

Sound CPU : I8039 (@ 3.12 Mhz)

Sound Chips : TMS5220 (@ 640 Khz)

Screen orientation : Vertical

Video resolution : 320 x 432 pixels

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See See Find Out

See See Find Out (c) 1999 Icarus.

- TECHNICAL -

Main CPU : ARM7 (@ 54 Mhz)

Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 256

Players : 2

Control : 8-way Joystick

Buttons : 1

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Portraits (set 2)

Portraits (c) 1983 Olympia.

Photo-Safari : aim right to capture a nimber of animals, of four - then five - different kinds. Beware, the animals can destroy your camera. When you get high score, two lights in the cabinet, over the monitor, will light, and a b/w camera will start to capture images. So, the recordman/woman can insert a picture of him/herself between the introductory screens!

- TECHNICAL -

Main CPU : Z80 (@ 4 Mhz)

Sound CPU : I8039 (@ 3.12 Mhz)

Sound Chips : TMS5220 (@ 640 Khz)

Screen orientation : Vertical

Video resolution : 320 x 432 pixels

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X the Ball

X The Ball (c) 1991 Rare.

- TECHNICAL -

A.C.E.S. 2 hardware

Main CPU : TMS34010 (@ 5 Mhz)

Sound Chips : DAC (@ 5 Mhz)

Screen orientation : Horizontal

Video resolution : 512 x 222 pixels

Screen refresh : 60.00 Hz

Palette colors : 256

Players : 1

Control : trackball

Buttons : 1

- TRIVIA -

It was the first arcade game made by Rare.

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Diver Boy

Diverboy (c) 1992 Electronic Devices.

A reversed "Bomb Jack"-type game.

- TECHNICAL -

Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : OKI6295 (@ 10 Khz)

Screen orientation : Horizontal

Video resolution : 318 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 1024

Players : 2

Control : 8-way joystick

Buttons : 2

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Monkey Mole Panic (USA)

Monkey Mole Panic (c) 1992 Nakanihon.

- TECHNICAL -

Game ID : '70'

Main CPU : (2x) Z80 (@ 8 Mhz)

Sound Chips : YM2413 (@ 3.579545 Mhz), AY8910 (@ 2 Mhz), OKI6295 (@ 8 Khz)

Screen orientation : Horizontal

Video resolution : 336 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 256

Players : 1

- TRIVIA -

Licensed to Taito.

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Rougien

Rougien (c) 1982 Sanritsu.

- TECHNICAL -

Main CPU : Z80 (@ 4 Mhz)

Sound Chips : (2x) AY8910 (@ 1.5 Mhz)

Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 65

Players : 2

Control : 8-way joystick

Buttons : 1

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Cycle Warriors

Cycle Warriors (c) 1991 Tatsumi.

You control a bike rider that must punch enemy bikers, destroy gyrocopters dropping bombs on you and road-blocking end-of-level nasties. While you're riding into the screen you can ride further forward and decelerate back to add an extra dimension of movement. When you pull back you practically get your sprite to fill the whole screen. You can jump over cars backwards and forwards as well as landing on their roofs, as they receive more damage large chunks of bodywork fly off until they finally explode.

- TECHNICAL -

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Mole Attack

Mole Attack (c) 1982 Yachiyo Electronics.

- TECHNICAL -

Main CPU : M6502 (@ 4 Mhz)

Sound Chips : AY8910 (@ 2 Mhz)

Screen orientation : Horizontal

Video resolution : 320 x 200 pixels

Screen refresh : 60.00 Hz

Palette Colors : 8

Players : 2

Buttons : 9

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